//==============================================================================
// Avenger_anim.txt
//==============================================================================

//==============================================================================
define relic
{
   set hotspot
   {
      version
      {
         Visual World A Relic Standard
      }
   }
}

//==============================================================================
define spark
{
   set hotspot
   {
      version
      {
         Visualparticle World A Relic Spark
      }
   }
}

//==============================================================================

define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}


//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define egyptbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX E Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define swoosh
{
   set hotspot
   {
      version
      {
         Visualparticle Attachments A Sword Swoosh
      }
   }
}

//=============================================================================
anim Birth
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Special E Avenger_BirthA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect HOTSPOT egyptbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//=============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
            Visual Special E Avenger_idleA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special E Avenger_idleA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect LEFTHAND relic hotspot
				connect LEFTHAND spark hotspot
				}
			}
		}
	}
}
//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
            Visual Special E Avenger_boredA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special E Avenger_boredA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect LEFTHAND relic hotspot
				connect LEFTHAND spark hotspot
				}
			}
		}
	}
}


//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Special E Avenger_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				connect ATTACHPOINT soul hotspot
			    connect ATTACHPOINT soulaurora hotspot
			    connect ATTACHPOINT heavenlight hotspot
			    connect ATTACHPOINT soulbirth hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual Special E Avenger_WalkA
				ReplaceTexture Special E Avenger/Special z Avenger
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
							tag FootstepLeft 0.30 true   
							tag FootstepRight 0.80 true  						
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special E Avenger_WalkA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect LEFTHAND relic hotspot
				connect LEFTHAND spark hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
  SetSelector
   {
      
      	SetSelector
      	{
      		set hotspot
      		{
         		version
         		{
				Visual Special E Avenger_AttackA
				ReplaceTexture Special E Avenger/Special z Avenger
		//-- auto generated by the bang animation tool
		//-- do not hand edit these values
        	         	 tag Attack 0.42 true   
                	 	 tag GenericSound 0.60 true   
                    	 tag SpecificSoundSet 0.35 false SwordSwing checkVisible
                         tag SpecificSoundSet 0.63 false MetalSlice checkVisible 							 
		//-- end auto generated section
					connect hotspot eclipseSFX hotspot
         		}
     		    	version
     		    	{
				Visual Special E Avenger_AttackB
				ReplaceTexture Special E Avenger/Special z Avenger
		//-- auto generated by the bang animation tool
		//-- do not hand edit these values
            	       tag Attack 0.42 true   
           	           tag GenericSound 0.60 true   
               	       tag SpecificSoundSet 0.35 false SwordSwing checkVisible
                       tag SpecificSoundSet 0.63 false MetalSlice checkVisible 					   
		//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         		}
     		 }
    	  }
   }
}

//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Special E Avenger_whirlwind
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.60 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.25 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.37 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.51 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.67 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.84 false SwordSwing checkVisible 
//-- end auto generated section
                ReplaceTexture Special E Avenger/Special z Avenger
				connect ATTACHPOINT swoosh hotspot
//				connect LEFTHAND swoosh hotspot
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Avenger_FlailA
			ReplaceTexture Special E Avenger/Special z Avenger
				connect hotspot eclipseSFX hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}




